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Set sail on the United Navies’ battleships, carriers and dreadnoughts and combat the Pirate scourge in Forts’ second DLC. With a brand new water system, new campaign, weapons, ammo system, HUD and soundtrack, High Seas takes the classic Forts physics-based fun to the next level of building, battling and causing bubbles!New CampaignFive years have passed since famed scientist Professor Fred Capacitor disappeared mysteriously on the high seas. Now his son Max, who fights the battleships, carriers and dreadnoughts of the pirate horde as a captain in the United Navies, hears rumors of his father’s fate, while on the hunt for a terrifying mega-weapon.New Armament and AmmunitionArmament: Energy Dome, Harpoon, Runway, Hardpoint, Deckgun, Orbital LaserAmmunition: Decoy , Control , Thunderbolt , Nighthawk, Orbital Laser: Sweep, Orbital Laser: FocusWater TechThe classic proprietary physics engine Forts is known for has received a major upgrade with the addition of the new water system. Ships float with true buoyancy, listing to one side if off-balance. Any structure not connected to a reactor will sink to the ocean floor unless reconnected swiftly. The ocean surface features its own set of splash FX, water and bubbles particles, underwater explosions and sound effects. This tech opens up a whole new world of possibilities of gameplay and modding to an already very satisfying physics-based experience!Features include:18 missions with unique backgroundsVariety of mission types, such as: Enforcement – Ships vs ships combat,Interdiction – Destroy enemy ships fleeing the area of operation,Boarding action – Take control of an enemy structure,Land vs Sea – Fort vs ship battle,Carrier strike – Bomb the enemy with ship-launched jetsHostile & dynamic environmentsInteractive graphic novel-style cutscenesA refined learning curve that teaches the player new features and unlocked weapons mission-by-mission.20 skirmish/multiplayer maps.United Navies HUDNew dynamic soundtrack
£4.95
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